Full-cycle game development from playable proof to release-ready build
HAPZ helps founders, studios, and publishers turn a game concept into a production plan, a playable build, and a release-ready product. We combine design, art, engineering, QA, and launch preparation across Unity, Unreal Engine, and Godot.
Core Capabilities
Mobile Game Development
iOS and Android games built for performance, monetization, and retention. Hyper-casual to mid-core RPGs — we've shipped them all.
PC & Console Games
High-fidelity game development for Steam, Epic, PlayStation, Xbox, and Nintendo Switch. Performance-tuned builds that meet platform certification.
WebGL & Browser Games
Lightweight, fast-loading browser games for marketing, education, or entertainment. Built with Unity WebGL or custom Three.js.
Multiplayer & Live Services
Real-time multiplayer with Photon, Mirror, or Unreal Networking. Matchmaking, leaderboards, live ops, and seasonal content pipelines.
Game Design & Prototyping
Rapid prototyping to validate mechanics before committing to full production. GDD authoring, wireframes, and playable proofs of concept.
Optimization & Porting
Performance profiling, draw call optimization, memory management, and cross-platform porting to ensure your game runs smoothly everywhere.
See the game contexts behind the capability list.
A fuller portfolio is available when you are ready to compare genres, platforms, and production needs.
Tools & Technologies
Our Approach
Discovery & Scoping
We learn your vision, define scope, platform targets, and budget. Free 15-min call.
Pre-Production
GDD, art direction, tech stack selection, milestone planning, and rapid prototyping.
Production Sprints
2-week agile sprints with weekly demos. You see builds, give feedback, we iterate.
QA, Polish & Launch
Full QA pass, optimization, store submission, and post-launch support.
Frequently Asked Questions
What platforms do you develop for?
HAPZ works across mobile, PC, WebGL, VR, and other platforms based on the game, engine, and release requirements. We confirm the right platform path during discovery.
How do you estimate a game development budget?
We start with the playable scope, content volume, technical risk, target platforms, multiplayer needs, and release requirements. The result is a budget and milestone plan tied to the actual build rather than a generic price band.
How do you plan a game development timeline?
The timeline comes from the scope, the desired quality bar, the team shape, external dependencies, and platform requirements. We identify the playable milestone first, then map the work needed to reach a credible release.
Do you work with existing codebases?
Yes. Many of our projects involve taking over or improving existing Unity/Unreal codebases. We also offer a Project Rescue service for troubled projects.
What team can HAPZ provide?
The team is shaped around the production need. That may be a focused specialist role, a cross-functional delivery pod, or full-cycle ownership with design, art, engineering, QA, and production support.
Ready to make the next production decision?
Bring the game, the milestone, or the blocker. We'll discuss the scope, the team context, and whether HAPZ is the right production partner.
Book a Production Call
