Start with your production pathUnity Development

Unity game development for the next milestone that matters

Use HAPZ when a Unity project needs a dependable production partner: a new build, specialist support inside an existing codebase, technical cleanup, or QA and optimization before release.

What We Deliver

Core Capabilities

Unity 2D & 3D Games

Sprite-based 2D games to fully 3D open-world environments. We work across every Unity rendering pipeline — URP, HDRP, and Built-in.

Unity Multiplayer

Real-time multiplayer using Photon PUN/Fusion, Mirror, Netcode for GameObjects, or custom socket solutions. Matchmaking, lobbies, and server-authoritative gameplay.

Unity VR/AR/XR

Meta Quest, Apple Vision Pro, HoloLens, and mobile AR. OpenXR, XR Interaction Toolkit, AR Foundation — we build immersive experiences across all headsets.

Unity WebGL

Browser-playable games optimized for fast load times and small builds. Perfect for marketing activations, educational games, and product demos.

Performance Optimization

Profiling, batching, LODs, object pooling, memory management, and shader review targeted to the devices and performance budget that matter to your release.

Custom Tools & Editors

Custom editor windows, inspector drawers, ScriptableObject architectures, and build pipelines that speed up your production workflow.

Tools & Technologies

Unity 6 / LTSC#URP / HDRPPhoton FusionMirrorAddressablesXR Interaction ToolkitAR FoundationCinemachineDOTweenSpineShader GraphVisual ScriptingPlastic SCM / Git
How It Works

Our Approach

01

Technical Assessment

We evaluate your Unity version, pipeline needs, and platform targets.

02

Architecture & Setup

Clean project structure, coding standards, CI/CD pipeline, and asset pipeline configuration.

03

Sprint Development

Feature development in agile sprints with playable builds every 2 weeks.

04

QA, Optimize & Ship

Full testing suite, performance profiling, store compliance, and launch support.

Frequently Asked Questions

Which Unity version do you use?

We assess the current project version, package dependencies, target platforms, and upgrade risk before recommending a Unity version or migration path.

Can you work with an existing Unity project?

Yes. We start by understanding the architecture, build health, pipeline, and risk areas so the first contribution improves the project rather than adding more uncertainty.

Can one Unity project support mobile and PC?

Often, yes, when the architecture, input, UI, performance budgets, and content are planned for platform differences. We evaluate that tradeoff against your release plan.

Can you advise on Unity licensing?

We can help a production team understand how licensing considerations affect the project, but formal licensing and legal decisions should be confirmed with Unity and qualified advisors.

Ready to make the next production decision?

Bring the game, the milestone, or the blocker. We'll discuss the scope, the team context, and whether HAPZ is the right production partner.

Book a Production Call