Game QA testing built into the release path
Good QA does more than find bugs. HAPZ helps teams define coverage, reproduce defects, validate fixes, and make practical release decisions from early builds through launch candidates.
Core Capabilities
Functional Testing
Systematic testing of every gameplay mechanic, UI flow, and feature. We write test cases, execute them, and track bugs through resolution.
Regression Testing
Every new build gets regression-tested against previous functionality. We catch regressions before they reach staging.
Performance Profiling
FPS benchmarking, memory leak detection, load time analysis, GPU/CPU profiling. We find the bottlenecks and recommend fixes.
Compatibility Testing
Testing across the devices, OS versions, screen sizes, and hardware profiles agreed for your release target, with clear coverage and gaps documented.
Automation Testing
Automated test suites for repetitive workflows — smoke tests, build verification, and API testing using Unity Test Framework, Pytest, or Appium.
Certification & Compliance
Pre-submission testing for Apple App Store, Google Play, Steam, PlayStation TRC, Xbox XR, and Nintendo Lotcheck requirements.
QA has to fit the platform and player experience under test.
A mobile game, a VR title, and a multiplayer build all need different coverage, reproduction detail, and release checks.
iOS · Educational mobile gameEducational Mobile Game
A mobile release surface where device coverage and player-flow clarity matter.
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SteamVR · Survival adventureHand-Tracked VR Adventure
A VR context where interaction reliability and player comfort deserve focused attention.
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Our Approach
Test Planning
We review your GDD and builds, then create comprehensive test plans and test cases.
Sprint QA
QA runs in parallel with development. Bugs are logged, triaged, and tracked per sprint.
Regression & Perf
Full regression pass and performance benchmarks before every milestone or release candidate.
Release Sign-Off
Final certification check, release notes, and go/no-go recommendation.
Frequently Asked Questions
Can your QA team work in our Jira/bug tracker?
Yes. We work in whatever tool you use — Jira, Linear, Trello, Asana, Azure DevOps, or your custom tracker. We adapt to your workflow.
Do you offer dedicated QA or shared QA?
Both. Dedicated QA engineers are embedded full-time on your project. Shared QA is available for smaller projects or periodic testing sprints.
What's the typical QA-to-developer ratio?
We recommend 1 QA engineer per 3–5 developers for active development phases, scaling up to 1:2 during final polish and release prep.
Can you test live games?
Yes. We provide live ops QA — testing patches, seasonal content, events, and server-side changes in production environments.
Ready to make the next production decision?
Bring the game, the milestone, or the blocker. We'll discuss the scope, the team context, and whether HAPZ is the right production partner.
Book a Production Call