Collection and progression
Players need a clear connection between the characters they collect, the upgrades they earn, and the next goal worth pursuing.

HAPZ CASE STUDY / Confidential client project
A mobile RPG built around character collection, progression, and strategic turn-based battles.
Project At A Glance
The Experience
A successful turn-based mobile RPG needs a clear connection between character collection, player choices in battle, and the goals that bring players back. Every layer must remain legible and satisfying on a small screen.
Most of our work ships under a client's name, not ours. We keep it that way on purpose — the same discretion applies to your project. Full delivery detail, references, and code walkthroughs are available under NDA.
WHAT HAPZ DELIVERED
GDD through store submission: battle design, content pipeline, UI, QA, and release on both mobile platforms.
Combat resolution, status effects, and team composition rules built to stay balanced as new characters were added.
Character collection, upgrade curves, and economy tuning — the systems that decide whether players return on day 7.
Production Conversation
Players need a clear connection between the characters they collect, the upgrades they earn, and the next goal worth pursuing.
Combat information, decision-making, and rewards need to stay legible on a mobile screen without flattening strategy.
A durable mobile experience balances session flow, feedback, content structure, and the quality bar of every interaction.
Bring The Right Context
Bring the game loop, target platform, current build, or the milestone that is under pressure. We will help you find the most credible next step.